Upset Baby Games

Upset Baby Games


Quat Operations


In some case you might need to be able to represent location and/or rotation data in the form of a quaternion. Quaternions are stored exactly the same way as vector4s are and as a result are really just vector4s with the expectation of their data being formatted as a quaternion.

You can perform quaternion-specific operations with the functions found in this folder but note that functions that are shared with vectors, such as addition and subtraction, will still be found in the general Vectors folder.

Folder contents: